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About Me
Yan Xu

Hello! I'm Yan, a passionate CG artist specializing in creating high-quality 3D visuals. I combine my interests in cinema, art, and technology to produce computer generated images for many Movies, TV Shows, Commercials, and Short films.

I am highly responsible, and I believe that every pixel and every detail matters. I like to challenge myself and learn and grow. Pushing the limits of what I can do has become an important part of my artistic journey.

 

​As a CG artist, I am good at modeling, texturing, look development, and lighting. I can use many different software programs, such as Maya, Houdini, Substance Painter, Mari, ZBrush, Speedtree, Nuke, and Unreal Engine.

©2022 by yanxucg

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